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20 March 2010

Atomic Games Emerges Again

PRESS RELEASE posted on 10 MAR 2009 by Jim Zabek

Funded by spy money, Atomic Games is up to something. We're just not sure what.

Twenty years after pioneering the Historical Action video game category, Atomic Games is back. After working for three years behind a shroud of secrecy, the company is announcing today that it has returned to the video game sector to usher in a new breed of Historical Action video games.

Atomic was quietly re-formed in 2006 by bringing together co-founders of Red Storm Entertainment with experienced talent from Bungie, Activision and Electronic Arts. Since then, the company has created a proprietary game engine for Xbox® 360, PlayStation® 3, Macintosh® and Windows®, and its 75-person team is now developing an innovative 3D shooter for one of the world’s top 5 video game publishers.

“What’s always made Atomic unique is the way it translates real-life tactics and events into new kinds of games,” according to Peter Tamte, president of the new Atomic. Adds Keith Zabaloui, who founded Atomic in 1989, “Plus, the activities and missions that occurred in real life are often more interesting than anything someone could have made up.”

One of the top developers of its time, Atomic garnered a “Game of the Year” award for its very first game, “V for Victory,” and went on to develop 14 commercial video games, plus a variety of realistic training simulations that are in use today by military and intelligence organizations around the world.

Atomic is best known for “Close Combat,” which helped launch the real-time strategy genre in the early 1990s. The game sold over 1.2 million units and was named one of the “50 Best Games Ever” by PC Gamer in 1998, as well as one of the “Top 10 Strategy Games of All Time” in 2004 by Gamespy.


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